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Adios Lightning’s Blade
Escrito por kristos.

El día 25 de Julio decimos adiós al server que nos vio nacer hace ya mas de 4 años en el comienzo de este gran juego, un nuevo server llamado Ragnaros JCJ nos espera, nuevas aventuras y desafíos que con la fuerza de la luz llevaremos a cabo.

Buena suerte LITD, por la fuerza, por la luz, por la victoria… HASTA EL FINAL!

WOTLK Beta online!
Escrito por kristos.

Skills & Talents
Talent Calculator - Talent Calculator
Death Knight Skills - Blood | Unholy | Frost
Death Knight Talents - Blood | Unholy | Frost
Druid Skills - Balance | Feral | Restoration
Druid Talents - Balance | Feral | Restoration
Hunter Skills (Not updated for WotLK yet) - Beast Mastery | Marksmanship | Survival
Hunter Talents (Not updated for WotLK yet) - Beast Mastery | Marksmanship | Survival
Mages Skills - Arcane | Fire | Frost
Mage Talents - Arcane | Fire | Frost
Paladin Skills (Not updated for WotLK yet) - Holy | Protection | Retribution
Paladin Talents (Not updated for WotLK yet) - Holy | Protection | Retribution
Priest Skills - Discipline | Holy | Shadow Magic
Priest Talents - Discipline | Holy | Shadow Magic
Rogue Skills - Assassination | Combat | Subtlety
Rogue Talents - Assassination | Combat | Subtlety
Shaman Skills - Elemental Combat | Enhancement | Restoration
Shaman Talents - Elemental Combat | Enhancement | Restoration
Warlock Skills - Affliction | Demonology | Destruction
Warlock Talents - Affliction | Demonology | Destruction
Warrior Skills - Arms | Fury | Protection
Warrior Talents - Arms | Fury | Protection

Zones (Under construction, a lot)
Borean Tundra (Live Alpha Screenshots available !)
Crystalsong Forest
Dalaran
Dragonblight (Live Alpha Screenshots available !)
Ebon Hold
Grizzly Hills (Live Alpha Screenshots available !)
Howling Fjord (Live Alpha Screenshots available !)
Icecrown Glacier
Sholazar Basin
Storm Peaks
Zul’drak

Dungeons (Under construction, a lot)
The Nexus (Live Alpha Screenshots available !) (Video Available !)
Utgarde Keep (Live Alpha Screenshots available !) (Video Available !)
Drak’tharon Keep (Live Alpha Screenshots available !) (Video Available !)

Professions
Alchemy
Blacksmithing
Enchanting
Engineering
Herbalism
Inscription (New !)
Jewelcrafting
Leatherworking
Mining
Skinning
Tailoring
Runeforging (Death Knight Profession)

Map

Loot list

Drakonid Arm Blade (Fist Weapon)
Glacier Sharpened Vileblade (Dagger)
Wand of Shimmering Scales (Wand)
Tome of the Lore Keepers (Held in Off-Hand)
Greaves of the Blue Flight (Plate)
Insulating Bindings (Plate)
Chiseled Stalagmite Pauldrons (Plate)
Gauntlets of Serpent Scales (Mail)
Cleated Ice Boots (Mail)
Belt of Draconic Runes (Leather)
Attuned Crystalline Boots (Cloth)
Band of Glittering Permafrost (Ring)

Utgarde Keep

Map

Loot list

Map not yet available ! Ingvar’s Monolithic Cleaver (2-Hand Axe)
Keleseth’s Blade of Evocation (Dagger)
Arm Blade of Augelmir (Fist Weapon)
Chestplate of the Northern Lights (Plate)
Overlaid Chain Spaulders (Mail)
Dragon Stabler’s Gauntlets (Mail)
Holistic Patchwork Breeches (Leather)
Skarvald’s Dragonskin Habergeon (Leather)
Vrykul Shackles (Leather)
Reinforced Velvet Helm (Cloth)
Skein Woven Mantle (Cloth)

Drak’tharon Keep

Map

Loot list

Map not yet available ! Troll Butcherer (2-Hand Sword)
Summoner’s Stone Gavel (Mace)
Staff of the Great Reptile (Staff)
Tharon’ja’s Aegis (Shield)
Muradin’s Lost Greaves (Plate)
Brighthelm of Guarding (Plate)
Infection Resistant Legguards (Mail)
Darkweb Bindings (Mail)
Helmet of Living Flesh (Mail)
Berserker’s Horns (Leather)
Scabrous-Hide Helm (Leather)
Scytheclaw Boots (Leather)
Robes of Novos (Cloth)
Stable Master’s Breechers (Cloth)
Crystal Pendant of Warding (Neck)

Video Expancion
Escrito por Avadon.

Aqui les dejo un video con el tema opening de Wrath of the Lich king mas modelos varios de la expancion, al principio hay un modelo en el barbero que le gustara a cierta persona :P

Info sobre Alpha de Wrath of the Lich King
Escrito por Avadon.

Para aquellos que les gustan las novedades les traigo los talentos nuevos para las clases que an sido agregadas en el Alpha test de la expancion Wrath of the Lich King, obviamente no son todas las clases y no son todos los talentos que estaran al final y por cierto que pueden variar, ya todos conocemos a blizzard :P pero lo que si les confirmo es que estos son los talentos que estan siendo testeados en este momento en el Alpha:

 

Deathknight spells:

  • Army of the Dead - Summons an entire legion of your best Ghouls to fight by your side.
  • Death and Decay - 88/106/167/211 shadow damage + (3.9% AP damage) inflicted every 2 sec to all targets in the effected area for 8 seconds. Has a chance to cause affected targets to cower in fear.
  • Chromatic Rune Mastery - Whenever a Blood, Frost or Unholy Rune activates, it has a 6% chance of converting into a Chromatic Rune. This Rune counts as a Blood, Frost or Unholy Rune. Lasts 10 sec.
  • Degeneration (Rank 3, Level 76) - Instantly attack the target, dealing 60% weapon damage and inflicting a disease dealing 91/154/182 damage over 15 sec. This disease will corrupt an existing heal over time spell, removing it and dramatically increasing the damage dealt. While afflicted by this disease, other heal over time effects on the target will have no effect.
  • Dancing Runeblade - Summons a second Runeblade that fights on its own for 1 sec per 10 Runic Power, doing the same strikes that you do.
  • Hungering Cold - A wave of cold leeches all heat from the earth, freezing all enemies in the cone-shaped area, and causing 10 damage per Runic Power. The frozen terrain persists for 1 sec per 10 Runic Power and will freeze enemies that attempt to cross it.
  • Unholy Blight - A creeping swarm of unholy insects surrounds the caster for a 10 yard radius. All enemies caught in the swarm take 120 damage and are plagued with a disease that can stack up to 3 times. Lasts for 1 sec per 10 Runic Power.
  • Corpse Explosion - “Target a corpse, causing it to explode for 12 damage per 10 Runic Power to all enemies within 10 yards.”
  • Icebound Fortitude - Consumes all available Runic Power, causing the Death Knight to become immune to Stun effects and increasing armor by 50% for up to 12 sec. Does not remove existing Stun effects. [60 sec cooldown]
  • Death Strike (Rank 1) - A deadly attack that deals weapon damage. If the target dies within 3 seconds and yields experience or honor, Death Strike heals the Death Knight for 405.

Deathknight talents:

  • Black Ice - Increases your Frost and Unholy spell damage by 1/2/3/4/5%.
  • Dirge - Whenever you kill a diseased target that yields experience or honor you have a 1/2/3/4/5% chance of the corpse riding as a free Ghoul. You can have a maximum of 2 Ghouls at one time.
  • Spell Deflection - Reduces all spell damage taken by 3/6/9/12/15% for 10 sec following a successful parry.
  • Bladed Armor - You gain 4/8/12/16/20 attack power for every 1000 points of your armor value.
  • Mark of Blood (Blood Tree) - “Place a Mark of Blood on an enemy or ally. Whenever the marked target is healed, all party members receive a 5% of that healing. If a marked target that grants experience or honor is killed, all party members are healed for 10% of their total health. Each person can be healed for a maximum of 3000 per Mark.”
  • Butcher - Whenever you kill an enemy that grants experience or honor, you generate Runic Power. In addition, Runic Power takes longer to decay outside of combat.
  • Bone Armor (Rank 1) - “The caster is surrounded by 4 whirling bones. Each bone reduces the damage from the next spell or melee attack by 40% but is then consumed. Lasts 5 min.” [Power type: 5, power cost: 25, cooldown: 30 sec]
  • Chromatic Rune Mastery - “Whenever a Blood, Frost or Unholy Rune activates, it has a 2/4/6% chance of converting into a Chromatic Rune. This Rune counts as a Blood, Frost or Unholy Rune. Lasts 10 sec.”
  • Rage of Rivendare - You do 2/4/6/8/10% additional weapon damage to diseased targets.
  • Tundra Stalker - “You deal 2/4/6/8/10% more melee damage to targets under the effects of Icy Touch, Chains of Ice, Howling Blast or Hungering Cold.”
  • Deathchill (Rank 1, Level 56) - “Launches an Icy Touch at every enemy within 40 yards, dealing 4 damage per Runic Power to each target and causing a high amount of threat.” [0 power cost, cooldown: 60 sec]
  • Wandering Plague - “When the diseases you inflicted upon an enemy target cause damage, there is a 5/10/15% chance the disease will instead damage all enemies within 8 yards. This damage will not cancel spells normally cancelled when targets take damage.”
  • Improved Corpse Explosion - “While Corpse Explosion is active, corpses have a 10/15/20/25/30% chance to explode for increased damage.”
  • Crypt Fever - “Diseases caused by you or your Ghouls also reduce an enemy’s attributes by 5/10/15% per disease.”
  • Ravenous Dead - “Increases the Strength of you and your ghouls by 1/2/3/4/5% and reduces the cooldown on Raise Dead by 30 sec.”
  • Pestilence - “When an enemy that grants experience or honor dies while suffering from one of your diseases, its corpse has a 10/20/30% chance of producing 1/1-3/3-5 Blood Worms. Blood Worms attack your enemies, healing you for the amount of damage they deal for 15 sec or until killed.”
  • Sudden Doom - “Your Blood Strikes have a 4/8/12/16/20% chance to make your next Death Coil consume no Runic Power if cast within 8 sec.”
  • Scent of Blood - “After being struck by a ranged or melee critical hit, you gain the Scent of Blood effect, causing your melee hits to steal life from the enemy for the next 6 sec.”
  • Improved Icebound Fortitude - “Increases the duration of your Icebound Fortitude. In addition your Icebound Fortitude will dispel any damage over time effects and replace them with heal over time effects.”

Talent tree - http://war-tools.darlinganime.com/index.php?i=deathknight

Rogue spells/talents DO NOT EXIST YET. The oft-posted fake ones are not in the DBC at all. The patch notes themselves note the exclusion of new rogue skills

Warrior abilties:

  • Shield Break (Level 75, 15 rage, 1m cooldown) - Break down the enemy’s defenses, disarming any shield they have equipped or reducing the chance the enemy will block by 3% for 10 sec.
  • Bloodbath (Rank 1) - Wound up to 5 enemy targets within 8 yards, causing 244 to 256 damage and causing them to Bleed for 250 damage over 15 seconds. If the target becomes Enraged, the Bloodbath bleed effect causes four times the normal damage.

Warrior talents:

  • Titan’s Grip - “Allows you to equip two-handed axes, maces and swords in one hand, but you attack 28/26/24/22/20% slower then normal.” (Fury)
  • Strength of Arms - “Increases your Strength and total health by 1/2/3/4/5%.” (Arms)
  • Shockwave - “Sends a wave of force in front of the warrior, causing 25% AP damage and stunning all enemy targets within 10 yards in a frontal cone for 4 sec. This ability causes a high amount of threat.” [20 rage, 45 sec cooldown] (Protection)
  • Sword and Board - “When your Devastate and Shield Slam abilities deal damage they have a 2/4/6/8/10% chance of refreshing the cooldown of your Shield Slam ability and reducing its cost by 100% for 5 sec.” (Protection)
  • Safeguard - ,”Reduces damage taken by the target of your Intervene ability by 20/40/60% for 6 sec. In addition, your Charge, Intercept and Intervene abilities have a 33%/66%/100% chance to remove all movement impairing effects when used.” (Protection)
  • Trauma - “Your normal melee critical strikes increase the effectiveness of Bleed effects on the target by 15/30% for 15 sec.” (Arms)
  • Bladestorm - “Instantly Whirlwind all nearby targets and for the next 4.5 sec you will perform a whirlwind attack every 1.5 seconds. While under the effects of Bladestorm, you can move but cannot perform any other attacks or abilities but you do not feel pity or remorse or fear and you cannot be stopped unless killed.” [25 rage, cooldown: 90 sec] (Arms)
  • Furious Resolve - “Reduces threat caused by attacks in Battle and Berserker Stance by 4/7/10% and increases your total Stamina by 1/3/5%.” (Fury)
  • Bull Rush - “Increases the duration of the Stun effect of your Charge and Intercept abilities by .4/.7/1 seconds.” (Arms)
  • Unrelenting Assault - “Reduces the cooldown of your Overpower and Revenge abilities by 1/2/3 seconds.” (Arms)
  • Bloodsurge - “Your Bloodthirst critical hits have a 33/66/100% chance of reducing the swing time of your next Slam by 100% for 5 sec.” (Fury)
  • Critical Block - “Your successful blocks have a 10/20/30% chance to block double the normal amount.” (Protection)
  • Stalwart Protector - “You gain 1/2 rage every time you parry or dodge an attack.” (Protection) [note: that’s a two point talent granting 1 or 2 rage, not half a point]

Talent Tree - http://war-tools.darlinganime.com/index.php?i=warrior

Mage spells:

  • Shatter Shield (1200 mana, instant, 30sec cd, Level 80) - “Instantly shields you, absorbing 2000 Physical damage. Lasts 1 min. When the shield is destroyed, all enemies within 10 yards are frozen for 8 sec.”
  • Frostfire Bolt (Rank 1, Level 75) - “Launches a bolt of frostfire at the enemy, causing 629-732 Fire damage, slowing movement speed by 40% and causing an additional 57 Fire damage over 9 sec. If the target is more vulnerable to Frost damage, this spell will cause Frost instead of Fire damage.”
  • Mage Armor(Rank 6) - “Increases your resistance to all magic by 40 and allows 30% of your mana regeneration to continue while casting. In addition, the duration of all harmful Magic effects used against you is reduced by 50%.”
  • Food: Sweet Potato Pie (75), Strudel (79)
  • Water: Rain Water (74), Crystal Spring Water (78)
  • Gem: Mana Sapphire (77, 3412 mana)

Mage talents:

  • Arcane Barrage (Rank 3, Level 80, 610 mana, instant, 3 sec cooldown) - “Launches several missiles at the enemy target, causing 936-1145 Arcane damage.” (Arcane)

(Rank 1, 60, 335 mana, 385-470)
(Rank 2, 70, 405 mana, 709-866)

  • Burnout - “Increases your spell critical damage bonus with all Fire spells by 5/10/15/20/25% but every time you critical with a Fire spell you lose an additional 1% of your total mana.” (Fire)
  • Chilled to the Bone - “Increases the damage caused by your Frostbolt and Ice Lance spells by 1/2/3/4/5% and reduces the movement speed of all chilled targets by an additional 2/4/6/8/10%.” (Frost)
  • Deep Freeze - Stuns the target for 5 sec. Only usable on Frozen targets. [30 sec cooldown] (Frost)
  • Netherwind Presence - “Gives your Arcane Missiles, Arcane Barrage, Arcane Blast, Fireball, Frostbolt and Frostfire Bolt spells a 1/2/3/4/5% chance to cause the next Arcane Blast, Fireball, Frostbolt or Frostfire Bolt to be instant.” (Arcane)

Despite the similar name and effect, this is not the same as the tier 2 bonus.

Talent Tree - http://war-tools.darlinganime.com/index.php?i=mage

Druid spells:

  • Typhoon (Rank 1) - “You summon a violent Typhoon that does 530 Nature damage when in contact with hostile targets, knocking them back 5 yards.”
  • Nourish- “Heals a friendly target for 1550 to 1800. Heals for an additional 387.5 to 450 if Rejuvenation is on the target.”

Druid talents:

  • Living Seed - “When you gain a critical effect from your Swiftmend, Regrowth, Nourish or Healing Touch spell you have a 20/40/60/80/100% chance to plant a Living Seed on the target for 15% of the amount healed. The Living Seed will bloom when the target is next attacked. Lasts 15 sec.” (Restoration)
  • Spark of Nature - removed in 8391
  • Improved Tree of Life- “Increases your Armor while in Tree of Life Form by 120/240/360%, and increases the effect of your Bark’s Blessing by 1/3/5%” (Restoration)
  • Nature’s Fury - “Converts 2/4/6/8/10% of your bonus healing into bonus spell damage. In addition, your Wrath and Starfire spells have a 20/40/60/80/100% chance of applying the Nature’s Fury debuff on the target. The Nature’s Fury debuff increases Nature and Arcane damage done to the target by 2%. Lasts 10 sec. Stacks up to 3 times.” (Balance)
  • Starfall (Rank 1, Level 80, 866 mana, instant, 3 min cooldown) - “You summon a flurry of stars from the sky on all targets within 30 yards of the caster, each doing 500 Arcane damage, and an additional 170 Arcane to all nearby targets within 10 yards. Maximum 20 stars. Lasts 10 sec.” (Balance)
  • Infected Wounds - “Your Shred, Maul and Mangle attacks have a 33/66/100% chance to cause an Infected Wound in the target. The Infected Wound reduces the movement speed and attack speed of the target by 10%. Stacks up to 5 times. Lasts 12 sec.” (Feral)
  • Berserk - “Reduces the energy cost of your Cat form abilities by 50% while in Cat form, and increases your total health by 30% and causes your Mangle (Bear) and Maul abilities hit up to 3 maximum targets while in Bear form or Dire Bear form. Berserk instantly clears all effects which cause loss of control of your character, and makes you immune to them for the duration. Lasts 20 sec.” (Feral)
  • King of the Jungle - “While Enraged in Bear Form or Dire Bear Form, your damage is increased by 5/10/15%, and your Tiger’s Fury ability also instantly restores 20/40/60 energy.”
  • Nurturing Instinct - Changed from 50/100% of agi as healing to 35/70%.
  • Primal Aggression - “Increases damage done by your Maul and Shred attacks on bleeding targets by 2/4/6/8/10%, and increases the critical strike chance of your Ferocious Bite ability on bleeding targets by 10/20/30/40/50%.”
  • Flourish (Rank 1, Level 80, 450 mana, instant) - “Heals friendly party or raid members within 10 yards of the target for 665 over 7 sec. The healing is applied quickly at first, and slows down as the Flourish reaches its full duration.” (Restoration)
  • Improved Moonkin Form - “Your Moonkin Aura also causes affected targets to have a 33/66/100% chance to gain 20% spell haste when they critically hit with spells for 10 seconds. This effect cannot occur more than once every few seconds.” (Balance)
  • Replenish - “Your Rejuvenation and Flourish spells have a 4/7/10% chance to restore 10 Energy, 4 Rage, 2% Mana or 10 Runic Power per tick.” (Restoration)
  • Gale Winds - “Increases damage done by your Hurricane and Typhoon spells by 25/50%, and increases the range of your Cyclone spell by 10/20%.” (Balance)
  • Owlkin Frenzy - “Attacks done to you while in Moonkin form have a 5/10/15% chance to cause you to go into a Frenzy, increasing your damage by 10% and causes you to be immune to pushback while casting Balance spells. Lasts 10 sec.” (Balance)
  • Eclipse - “When you critically hit with Starfire, you have a 20/40/60% chance of increasing damage done by Wrath by 10%. When you critically hit with Wrath, you have a 20/40/60% chance of increasing your critical strike chance with Starfire by 10%. Effect lasts 30 sec. 2 min cooldown.” (Balance)
  • Tree of Life - “Shapeshift into the Tree of Life. While in this form your movement speed is reduced by 20% and you can only cast Swiftmend, Innervate, Nature’s Swiftness, Rebirth, Barkskin, Nourish, poison removing and healing over time spells, but the mana cost of these spells is reduced by 20%. Your heals also grant friendly targets your Bark’s Blessing, increasing healing done to them by 25% of your total Spirit. Bark’s Blessing lasts 8 sec.” (Restoration) [Changed in 3.0.1.8303]
  • Reinforced Hide - removed in 8391
  • Gift of the Earthmother - Reduces the global cooldown of your Rejuvenation and Lifebloom spells by .1/.2/.3/.4/.5 sec, and causes your Healing Touch and Nourish spells to refund 1/2/3/4/5% of their base cost for each healing over time effect on the target. (Restoration)

Talent tree - http://war-tools.darlinganime.com/index.php?i=druid

Priest spells:

  • Divine Hymn (instant, 10m cooldown) - “You recite a holy hymn, granting your party protection from attackers. Any attacks done to you or your party will cause the attacker to be afflicted by sleep for 20 sec. Divine Hymn will last 10 sec.”
  • Mind Sear (level 75, channeled, 545 mana) - “Causes an explosion of shadow magic around the enemy target, causing 481-519 Shadow damage every 1 sec for 5 sec to all targets within 10 yards.”

Priest talents:

  • Improved Shadowform - “Your Fade ability now has a 50/100% chance to remove all movement impairing effects when used while in Shadowform, and gives you a 25/50% chance to avoid interruption caused by damage when casting any Shadow spell while in Shadow form.” (Shadow)
  • Psychic Horror - “Causes your Psychic Scream spell to have a chance to Fear the target in horror for 4 sec.” (Shadow)
  • Dispersion (51pt shadow, 5m cooldown) - You disperse into pure shadow energy, reducing all damage taken by 90%. You are unable to attack or cast spells, but you regenerate 6% health and mana every 1 sec for 6 sec. (Shadow)
  • Persecution - “Gives your Holy damage spells a 4/7/10% chance to Incapacitate the target for 3 sec.” (Discipline)
  • Rapture - “Causes your party members to gain mana equal to 0.5/1/1.5/2/2.5% of the healing done by your Greater Heal, Flash Heal and Penance spells.” (Discipline) [spell applies dummy aura - serverside script] [Values might be inaccurate]
  • Divine Providence - “Increases the amount healed by Circle of Healing, Binding Heal, Prayer of Healing and Prayer of Mending by 2/4/6/8/10%.” (Holy)
  • Guardian Spirit (51pt holy, instant, 3m cooldown) - “Calls upon a guardian spirit to heal and watch over the friendly target. The spirit heals the target for 624 every 2 sec, and also prevents the target from dying by sacrificing itself. Lasts 10 sec.” (Holy)
  • Growing Pains - “Converts 4/8/12/16/20% of your bonus healing into bonus spell damage. In addition, your Mind Flay has a 20/40/60/80/100% chance to refresh the duration of your Shadow Word: Pain on the target.” (Shadow)
  • Serendipity - “If your Greater Heal or Flash Heal spells heal the target for less than 50% of its intended effect, you have a 33/66/100% chance to be refunded the mana cost of the spell. This effect has a 10 second cooldown.” (Holy)
  • Aspiration - “Reduces the cooldown of your Inner Focus, Power Infusion and Pain Suppression spells by 10/20%.” (Discipline)
  • Divine Aegis - “Critical heals create a protective shield on the target, absorbing 20/40/60% of the amount healed. Lasts 12 sec.” (Discipline)
  • Grace - “Your Flash Heal, Greater Heal, and Penance spells bless the target with Grace, reducing damage done to the target by 1/2/3%, and increasing healing done to the target by 1/2/3%. This effect will stack up to 3 times.” (Discipline)
  • Dark Spirit - “Increases your Shadow damage by up to 10/20/30% of your total Spirit.” (Shadow)
  • Test of Faith - “Increases healing by 5/10/15% and spell critical effect chance by 4/7/10% on friendly targets at or below 50% health.” (Holy)

Talent tree - http://war-tools.darlinganime.com/index.php?i=priest

Warlock spells/talents

  • Fel Armor(Rank 4) - “Surrounds the caster with fel energy, increasing spell damage by up to 180 and allows 30% of your mana and health regeneration to continue while casting.”
  • Demon Armor(Rank 8) - “Protects the caster, increasing armor by 950, and increasing the amount of health generated through spells and effects by 20%.”
  • Haunt (Rank 1, Level 80, 650 mana, 30 sec cooldown) - You send a corrupted soul into the target, doing 800 damage over 2 sec. Haunt will continue to travel between targets who suffer from your Corruption spell. After traveling from up to three targets, the corrupted soul will return to you, healing you for 50% of the total damage done.
  • Shadowflame (Rank 1, Level 75, 745 mana, instant, 15 sec cooldown) - Targets in a cone in front of the caster take 934-1020 Shadow damage and an additional 492 Fire damage over 8 sec.

Warlock talents:

  • Everlasting Affliction - Your Corruption, Siphon Life and Seed of Corruption spells gain an additional 4/8/12/16/20% of your bonus spell damage effects, and your Drain Life and Shadow Bolt spells have a 20/40/60/80/100% chance to reset the duration of your Corruption spell on the target.
  • Atrocity - “You devastate the area, causing Corruption (Rank 8) to all targets within 15 yards. In addition, your Corruption spell will do 434 Shadow damage to the target when it finishes its duration.”
  • Love Struck - “While the Succubus is active, physical attacks done to you or your Succubus have a chance to heal you or your Succubus instead of doing damage. The healing caused by Love Struck will not exceed 50% of the Warlock or Succubus’ total health. This effect has a 6 second cooldown.”
  • Demonic Pact - “Increases your Spirit by 1/2/3/4/5% while your Demon is active. In addition, your pet attacks have a 7/14/21/28/35% chance to increase your party’s total Health and Damage by 1%. Stacks up to 3 times. Lasts 10 sec.”
  • Metamorphosis - “You transform into a Demon, with full health and mana. While in Demon Form, you gain Demonic abilities and your armor is increased to 360%, but your pet no longer is summoned.”
  • When leaving Demon Form, your health and mana is returned back to normal and your pet is re-summoned. Lasts 45 sec. [5 min cooldown]
  • Decimate - Your next Shadow or Fire spell is instant cast, and does damage in the form of Chaos damage, ignoring all resistances, absorption, and immunity mechanics. After the end of the Decimated cast, you become exhausted, disabling you from casting a spell of the same school for 3 sec.
  • Eternal Flames - Your Searing Pain and Incinerate spells have a 20/40/60/80/100% chance to refresh the duration of your Immolate spell on the target, and increases the critical strike damage of your Destruction spells by an additional 2/4/6/8/10%.
  • Empowered Imp- Increases the damage done by your Imp by 5/10/15%, and all critical hits done by your Imp have a 20/40/60% chance to increase your spell critical hit chance by 100%. This effect lasts 8 sec.
  • Molten Core - Your Shadow spells and damage over time effects have a 4/7/10% chance to increase the damage of your Fire spells by 10% for 6 sec.
  • Backdraft - Increases the critical chance of your Conflagrate, Immolate and Shadowflame spells by 4/7/10%.
  • Torture - After you critically strike with a Shadow spell, your next Searing Pain or Immolate spells have a [broken]% chance to become instant cast. This ability has a 20 second cooldown.
  • Eradication - Your Corruption, Siphon Life, and Curse of Agony ticks have a 5/10/15% chance to increase your spell casting speed by 20% for 8 sec. This effect has a 10 second cooldown.
  • Fel Synergy - Your Summoned Demons share an additional 5/10% of your Armor, Intellect and Stamina, and you have a 50/100% chance to heal your pet for 15% of the amount of damage done by you.
  • Demonic Empathy - When you or your pet is critically hit, the other has a 33/66/100% chance to have their casting or attack speed increased by 30% for 8 sec.

Warlock Talent tree - http://war-tools.darlinganime.com/index.php?i=warlock

Paladin

  • Martyr - “Redirect all harmful spells directed at friendly targets to yourself for $d.”

 

    Ventana de Instalacion

 

Mapa de Northrend

 

Fotos del asado LITD Sep. 2007
Escrito por kristos.

Bueno tarde pero ya están las fotos del asado para los que no las vieron

Pueden verlas en este link

http://www.facebook.com/album.php?aid=2003088&id=1191306342

Saludos!!!

La Prueba Beta para América Latina en español comienza AHORA
Escrito por kristos.

Como parte del proceso del lanzamiento de la versión de World of Warcraft para América Latina en español, nos entusiasma poder invitar a nuestros jugadores a probar la versión beta del paquete de idiomas para América Latina en español.

Para participar, por favor descarga el paquete de idiomas. Para mayor información, no olvides revisar el FAQ.

Puedes compartir cualquier tema relacionado con el paquete de idiomas en nuestros foros oficiales, donde nuestros representantes estarán disponibles para leer y responder a tus comentarios y dudas.

Cuidado cuando descarguen el parche, por que el wow se les devuelve a la versión 2.0 por lo cual van a tener que descargar todos los sucesivos parches para que puedan volver a la versión 2.4.1 y poder cambiar de idioma en las opciones de juego, osea son 1.5 gb’s que les va a tocar descargar para tener el juego en ingles y en español al mismo tiempo así que si no quieren esa paja mejor no descarguen en parche xD

Magister’s Terrace
Escrito por Avadon.

Otro cortito pa su entretencion :P matando a Kael en Magister’s Terrace con los cabros, espero que luego y si se dejan de mamonear con hacer instancias que ya no sirven, podamos hacerla heroica pa sacar items de verdad… en fin por mientras esto es lo que hay xD

Probando Probando
Escrito por Avadon.

aqui les pongo un video de prueba para ver como quedan :P una peleita de arena 2vs2 con el enano, definitivamente no es una de las mejores peleas pero al menos es cortita concisa y con una victoria :P

Tenemos Youtube para el sitio!
Escrito por kristos.

Bueno, inagurando este plugin que mejor que este video…

Saludos!!

Server Latinoamericano Finalmente una REALIDAD!
Escrito por kristos.

Hace pocos minutos atrás, se hizo el anuncio oficial de que se crearán servidores para los jugadores Latinoamericanos de WOW!!
Estos servidores estarán completamente en español y OJO que español neutral (no ezzzpañol) tanto en textos como en el audio de los NPC.
Este es uno de los mayores hitos para nosotros, los jugadores latinoamericanos que durante muchos años hemos luchado para poder jugar este espectacular juego como se debe.
Dejo a continuación el anuncio oficial:

IRVINE, Calif. – Blizzard Entertainment, Inc. anunció hoy que World of Warcraft®, su galardonado juego de rol mulijugador masivo online (MMORPG) de suscripción, está siendo preparado para ser lanzado en América Latina. La traducción de América Latina estará basada en la versión castellana existente pero contará con la regrabación total de los diálogos del juego. Esta nueva versión del juego estará disponible en mercados selectos a través de América Latina a partir de la primera mitad de 2008 y también estará disponible para jugadores de habla hispana en Estados Unidos y Canadá a partir de ese momento.

Un equipo dedicado de habla hispana está siendo reunido en las oficinas de Blizzard Entertainment en Irvine, California y Austin, Texas para garantizar que los jugadores hispanoparlantes de World of Warcraft en Norte y Sudamérica recibirán soporte de alta calidad en español las 24 horas del días, los 7 días de la semana. Actualmente, hay posiciones disponibles en los equipos de servicio al cliente, aseguramiento de la calidad, relaciones con la comunidad y web. Además, un nuevo sitio web oficial para los jugadores de habla hispana de Norte y Sudamérica se encuentra en desarrollo.

“Una de nuestras metas continuas ha sido volver a World of Warcraft más accesible para jugadores alrededor del mundo”, afirmó Mike Morhaime, CEO y cofundador de Blizzard Entertainment. “Los jugadores de habla hispana en nuestros reinos de Norte América han demostrado mucho entusiasmo por el juego y nos complace poderles ofrecer una versión totalmente traducida.”

Mayor información acerca de los precios en moneda local para nuestros jugadores de América Latina, así como la lista de países disponibles, serán anunciados a medida que se acerque el lanzamiento. De igual manera, Blizzard proporcionará detalles sobre la descarga del paquete de idiomas y las opciones de transferencia de personaje para jugadores actuales de habla hispana en los reinos de Norte América.

Desde que World of Warcraft fue lanzado en Noviembre de 2004, se ha convertido rápidamente en el MMORPG más popular del mundo, con más de 10 millones de jugadores. El juego está disponible actualmente en inglés, francés, alemán, coreano, castellano y chino simplificado y tradicional. Además de esta versión en español para América Latina, se encuentra en desarrollo una versión en ruso para Europa.

Para mantenerse a la par del crecimiento continuo de World of Warcraft y el desarrollo de otros juegos, Blizzard Entertainment tiene actualmente varias ofertas de empleo. Para mayor información acerca de las oportunidades de carrera en la compañía, incluyendo posiciones en el equipo de habla hispana, pueden consultarse en www.blizzard.com/jobopp.


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